Understanding and Using Information Technology

Stages P1 to P3

P1 to P3 Features and characteristics of forms of IT

switching on and carrying out basic operations using a school computer, including printing text which they have created

Pupils shall be able to:

  1. use the computer, its peripherals and discs carefully and safely

  2. when using computer and its peripherals they:
    need to be kept away from heat, dust (eg chalk), sand, water, sticky fingers, snacks, drinks
    should be handled with care, placed in a safe position in the classroom and covered when not in use.
  3. when handling floppy disks:
    avoid touching any parts exposed to view
    hold them by the labels only
    do not bend them
    do not lay things on top of them
    avoid heat, damp, dust or grit
    never expose them to anything generating a magnetic field (eg monitors etc)
  4. switch the school computer on and off

  5. check that the computer is on / off before switching off / on
  6. put a disc into the disc drive

  7. locate the floppy disk with which they wish to work
  8. remove the disk from its sleeve
  9. if a BBC B or Master disc note whether it is 40 or 80 track and set the drive correctly, insert the disk in the slot of the disk drive holding the label uppermost, and close the disk drive door carefully
  10. for 3.5" discs simply insert into the drive with the metal guard first and then press home
  11. all discs should be clearly labeled
  12. load data from a floppy disc (return the disk to its sleeve and / or box when finished)

  13. use a concept keyboard to compose simple stories

  14. use a Concept Keyboard with appropriate pictures/words supplied by teacher on paper overlay
  15. use a Concept Keyboard with other activities such as object matching and number work

use a standard computer (qwerty) keyboard to compose simple stories or play simulations / adventure games and other educational software

Pupils shall be able to:

  1. use the following correctly:
    the space bar;
    the return / enter key;
    arrow (cursor) keys;
    the delete key;
    function keys in conjunction with software strip;
    mouse where applicable

  2. use a simple menu

  3. use a television

  4. print text with help from the teacher

  5. use a concept keyboard to create simple data files

  6. use a cassette recorder

  7. use a listening centre

  8. use a video recorder, to playback

  9. use a camera

P1 to P3 Techniques for using computer software

inserting/entering and deleting text in a simple word processor

Pupils shall be able to:

  1. use a concept keyboard to insert text

  2. use a concept keyboard to delete text

  3. load a simple word processing package and follow screen instructions

  4. use a qwerty keyboard to insert text

  5. use a qwerty keyboard to delete text

  6. develop an understanding of the purpose of the special keys as appropriate to the machine being used:
    All computers - SHIFT, RETURN/ENTER, CAPS LOCK , TAB
    Archimedes and PC Computers - ALT, CTRL , INS
    Apple Computers - OPTION, COMMAND keys

  7. use the cursor keys

  8. use a simple word processing package to enter new work, save and print with help

  9. use the delete, backwards delete and arrow keys in order to correct mistakes

  10. chanqe fonts with help

entering data into and extracting information from an easy to use database

Pupils shall be able to:

  1. develop the skills of collecting, organising, interpreting and displaying information manually

  2. collect information from a variety of sources e.g. pictures, diagrams, class surveys etc.
  3. organise information using tally sheets with individual marks for each item
  4. use a concept keyboard to enter data into ready made data files

  5. use a concept keyboard to extract data from readymade data files

  6. use a qwerty keyboard to enter data into ready made data files

  7. key in information into a simple database where the teacher defines the records and fields
  8. use a qwerty keyboard to extract data from ready made data files

  9. sort, and/or make simple queries on the database

  10. display the results by using tables, charts, diagrams or by constructing a bar graph or where appropriate simple graphs produced by a computer package

  11. interpret the results by posing specific questions including some about similarities and differences

using a computer to control devices

Pupils shall be able to:

  1. move toys (programmable or otherwise) and/or each other to specific destinations on floor layout, grid or playmats

  2. follow instructions to turn right and left
  3. follow simple verbal instructions given by the teacher or another child
  4. use positional language to e.g. stand in front of, behind next to, etc. objects and/or other children
  5. record in some way the sequence of movements
  6. plan and record routes/shapes using quarter turns and half turns
  7. walk out routes/shapes
  8. use programmable toys to draw simple shapes
  9. use a screen turtle with/without concept keyboard if available
  10. use simple commands e.g. FD, BK, RT, LT, PU, PD, HT, ST, CS, HOME, CLEAN
  11. produce sounds and sound sequences using various items of equipment

  12. explore sounds with a computer and/or programmable toys
  13. experiment with sequences of sounds to create a feeling, mood or atmosphere
  14. create simple sound pictures conveying an imaginative response to a stimulus

Stages P4 to P6

P4 to P6 Features and characteristics of forms of IT

using computer operating systems

Pupils shall be able to:

  1. use a command operating system i.e. the commands are typed in. e.g. copy, loadgo "filename"

  2. use a graphical user interface - Windows, Icon, Mouse, Pointer (WIMP) format a disc

  3. point and click
  4. click and drag
  5. open / close windows
  6. open / close applications by clicking on the icons
  7. select from a menu
  8. transfer data between applications
understand and use files
  1. create folders / directories

  2. copy files between
    discs
    folders / directories

  3. move files between
    discs
    folders / directories

  4. backup files

  5. delete files

saving their own data and using the characteristics of a limited variety of computer peripherals such as printer and floppy disc

Pupils shall be able to:

  1. work collaboratively and/or individually to create and print a piece of text

  2. change the layout of a piece of text
  3. load in some work done previously, edit it, save it again and print it out
  4. use more sophisticated word processing packages
  5. mark / select and move text
  6. justify text
  7. select suitable font
  8. work collaboratively and/or individually to save a piece of text

using other simple forms of IT, such as a camera or listening Post

Pupils shall be able to:

  1. use a telephone

  2. use a camera

  3. use a listenlng centre

  4. use a cassette recorder to record information

  5. use a slide projector

  6. use a photocopier

  7. programme a video recorder

  8. use of videotext applications

  9. use of multimedla applications

  10. use CD-I

  11. use interactive video

  12. use a CD-ROM

  13. use interactive video for extracting analysing and reporting information

.

P4 to P6 Techniques for using computer software

entry of numerical and graphical information and simple editing operations (such as cut/copy/paste)

Pupils shall be able to:

  1. enter numerical information into a database

  2. centre text

  3. make text bold

  4. cut text

  5. copy text

  6. paste text

  7. create their own data files

  8. begin to make use of simple Desk Top Publishing Applications (DTP )

  9. load a simple D T P package
  10. use a simple D T P package which allows a newspaper style format
  11. work in groups to produce a short news sheet using cut & paste
  12. make critical judgements on style and content of stories
  13. work collaboratively to ensure a high standard of presentation
  14. be aware of the purpose of the work undertaken
  15. have appreciation of the audience for whom the work is being produced
  16. choose specific software to meet particular needs

  17. load and run chosen software
  18. save/load text for editing
  19. use different print styles for different purposes
  20. redraft away from the micro, using it to effect the changes
  21. work as a team towards a deadline
  22. recognise when to use computer output and/or other media
  23. move/delete/insert text alter overall layout of work
  24. choose appropriate layout to meet requirements of task eg poster, newspaper, magazine etc
  25. prepare cut & paste materials and make original copy to a high standard
creating and using simple databases and spreadsheets

Pupils shall be able to:

  1. extend their use of databases by using more sophisticated packages and carrying out more complex searches

  2. establish a pattern
  3. formulate a hypothesis using real life situations i.e. something is observed to happen for some reason(s). e.g. traffic peaks
  4. classify
  5. obtain information from an increasing variety of sources
  6. design a questionnaire to obtain yes/no responses
  7. conduct a survey which extends beyond their own class
  8. use a tally sheet with grouped tallies
  9. enter data in a table using rows and columns
  10. with teacher guidance through group/class discussion suggest some of the field names for a database
  11. enter information, save it, reload it, retrieve and add information to a database
  12. use a more complicated search which includes searching on two fields using "and" "or'' and interpret the results
  13. present the results of queries in a variety of ways e.g. tables, charts, bar graphs etc.
  14. interpret results by retrieving specific records and by identifying the most and least frequent items
  15. organise information in a simple format for entry into a database

  16. organise information in a simple format for entry into a spreadsheet

  17. define the fields or headings for a database

  18. define the fields or headings for a spreadsheet

  19. create a simple database file

  20. use a simple database file

  21. use a simple spreadsheet file

  22. create a simple spreadsheet file

  23. access to much larger sets of data in the wider world outside the confines of school e.g. CD Rom, teletext, E Mail etc

creating shapes and patterns using turtle graphics

Pupils shall be able to:

  1. develop simple programs that control toy / screen turtle movements

  2. use the keyboard to give the screen turtle instructions to create more complex pictures
  3. use the repeat command
  4. write simple procedures, where the children teach the computer to perform a task
  5. edit procedures
  6. save procedures to disk
  7. load procedures from disk
  8. change pen and background colour
  9. develop more complex programs that control toy / screen turtle movements

  10. use the repeat command to build more complicated procedures
  11. use variables within procedures
  12. create more complex pictures using procedures within procedures
  13. use the computer with appropriate software to control another device eg traffic lights, buggy, washing machine etc.
drawing bar graphs and other graphical representations

Pupils shall be able to:

  1. produce graphs using database facilities

  2. use single instructions to create a shape or pattern

  3. display the results of queries of databases in a bar graph

  4. display the results of queries of databases in a pie chart

P4 to P6 Applications of information technology in society

understanding some of the ways in which computers and other forms of IT are used to process information

Pupils shall be able to:

  1. investigate ways in which IT is used to aid management and administration within the school

  2. become aware of the use of DTP in the production of newspapers and magazines

  3. become aware of the use of database systems in the analysis of surveys

  4. become aware of the use of microprocessors to control equipment in the home and school

  5. become aware of the use of micro computers to create a special effects in the film industry

  6. become aware of the use of micro computers to create special effects in the record industry

  7. become aware of the use of micro computers to handle and retrieve information in the outside world and witness at first hand machines being used in the community e.g. police station, supermarket, offices. banks. libraries etc.

Stages P7 to S2

P7 to S2 Features and characteristics of forms of IT

understanding and using the characteristics of a range of computer peripherals and other IT devices, such as video recorder, camcorder, CD ROM

Pupils shall be able to:

  1. make increased use of a printer

  2. make increases use of floppy discs for storage and retrieval of information

  3. make effective use of Canon lon camera

  4. make effective use of a scanner to create and import graphics into DTP applications

  5. make effective use of a camcorder to collect and store visual information

  6. make effective use of a camcorder, video recorder and editing machine to edit visual information for presentation purposes

  7. make effective use of cassette recorder for the collection of audio information and personal work

  8. make effective use of cassette recorders for editing audio information

  9. make effective use of CD ROM equipment for the retrieval of information when carrying out investigations

  10. use a fax machine

  11. use a photocopier to enlarge or reduce

  12. use the computer, when appropriate, in increasingly sophisticated creative ways

basic understanding of how computers work

Pupils shall be able to:

  1. develop a simple understanding of how computers work

  2. use basic computer terminology such as input, output, disc drive, printer, keyboard, processor, mouse etc

P7 to S2 Techniques for using computer software

the construction of simple documents (including text and graphics), selecting from a limited range of media and resources

Pupils shall be able to:

  1. produce simple documents using a word processing package

  2. use a variety of word processing packages
  3. rnake an informed choice about the particular word processing package they need for their work
  4. combine text and graphics in simple documents

  5. combine text and scanned images in simple documents

  6. change the design of a document by altering the format

  7. use underlining, bold and italics
  8. altering the font and size
  9. indent text use tabs
  10. change the page layout
  11. use spellcheckers and thesaurus to improve the presentation of the text

  12. plan in detail before choosing a D T P package to produce a "publication"

  13. choose the appropriate package before attempting any major item of work

  14. select a variety of fonts to suit the needs of the work
  15. select a variety of font sizes as required
  16. alter page layout eg columns, boxes etc
  17. move/manipulate/delete blocks of text
  18. design text format which is of considerable length
  19. use tabs, paragraphs, justification etc in the correct manner
  20. present text in tabular form
  21. make simple multimedia presentations incorporating text, images and sound

the preparation, use and evaluation of simple computer based models and information systems, using spreadsheets, databases and other such tools

Pupils shall be able to:

  1. plan an investigation relating to their theme and decide on an appropriate method of collecting the information e.g. practical experiments, survey designing and using a questionnaire, sampling using a simple strategy, using a sensor attached to the computer to collect data in real time

  2. design the structure of a database

  3. organise information using diagrams or tables, create a database or spreadsheet with most of the record fields defined through class/group discussion
  4. organise information by creating and using a database/spreadsheet with all the fields defined by themselves
  5. collect organise and store information in a database

  6. comment on the effectiveness of the database structure as a means of meeting specified purposes

  7. design the structure of a spreadsheet

  8. collect, organise and store information in spreadsheet

  9. comment on the effectiveness of the spreadsheet structure as a means of meeting specified purposes

  10. sort the database using more than one field

  11. sort the spreadsheet using more than one field

  12. design and use a more complex database

  13. through group/class discussion plan an investigation relating to their theme
  14. decide on the appropriate method of collecting the information
  15. design a questionnaire which allows several responses to each question
  16. design and use a range of queries, including combinations of and, or and not

  17. retrieve information subject to more than one condition
  18. interpret the results of queries

  19. interpret information from a range of displays and databases by retrieving information subject to one and two conditions using "and", "or", "not" conjunctions
  20. interpret data from an extended range of displays (diagrams, tables, graphs, pie charts and databases)
  21. interpret by describing the main features of a graph to show an awareness of the significance of the information
  22. calculate the average (mean) to compare sets of data
  23. report on findings using spreadsheets and/or databases

  24. print out graphs where appropriate with the use of a computer package
  25. organise information by designing and using appropriate diagrams, tables etc.

  26. display the information by constructing graphs (bar, line, and pie charts)
  27. display information by constructing straight line and curved graphs for continuous data, by constructing pie charts of data expressed in percentages
writing simple programs and using computers to control devices, e.g. writing turtle graphics programs, programs to produce a range of graphs

Pupils shall be able to:

  1. use a LOGO type language to rotate a shape or pattem

  2. extend the use of LOGO to produce shapes of different specified sizes

  3. use recursion
  4. use Logo commands to draw within the x y axes
  5. use computer generated music

  6. devise graphic symbols to represent sounds
  7. choose tempo for sound pictures
  8. create sound pictures demonstrating an awareness of form
  9. reload and edit saved sound pictures
  10. demonstrate an awareness of beginning, middle and end to an invention
  11. experiment and explore melodic, harmonic and rhythmic patterns and contrasts
  12. invent music which incorporates simple melodic and rhythmic features showing an awareness of structures and contrasts

P7 to S2 Applications of information technology in society

knowledge of some of the ways in which computers and other forms of IT are used in industry and commerce

Pupils shall be able to:

  1. give examples of how information technology is used in for example, record keeping, mail order organisation, holiday booking.

some of the advantages and disadvantages of the use of IT in society

Pupils shall be able to:

  1. recognise the advantages of word processing packages in industry and commerce

  2. recognise the advantages of information management systems such as databases and spreadsheets in industry and commerce

  3. they should also be able to demonstrate an awareness of the advantages/disadvantages of using a computer database/spreadsheet
  4. recognise the effects of the increasing use of IT with regard to employment opportunities

  5. identify disadvantages that occur as a result of the misuse or maluse of IT


Shetland Education Authority 16 April, 1995